• View all by spawfinspawfin
  • Follow spawfinFollowFollowing spawfinFollowing
  • Add To CollectionCollection
  • Comments
  • Devlog

Project Overtime

← Return to Project Overtime

Devlog

  • 5/29/26
    May 29, 2026 by spawfin
    Player New move: Keyboard Down Swing Adjustments Double jump and air dashing is now reset upon mantling Enemies now get instakilled by hazards Dash, air jump, dash jump, and other related movement abi... Continue reading
  • 5/22/26
    May 22, 2026 by spawfin
    Ability Double jump Adjustments Added additional raycast from foot to detect mantling situations Horizontal player speed increased slightly Dash animation is now cancelled upon successful mantle detec... Continue reading
  • 5/17/26
    May 17, 2026 by spawfin
    5/17/26 Adjustments Increased hang time for dashing and duration in which player cannot interrupt dash animation Added momentum increase during dash jump (extended X velocity limit, this also happens... Continue reading
itch.io·View all by spawfin·Report·Embed