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Devlog
5/29/26
May 29, 2026
by
spawfin
Player New move: Keyboard Down Swing Adjustments Double jump and air dashing is now reset upon mantling Enemies now get instakilled by hazards Dash, air jump, dash jump, and other related movement abi...
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5/22/26
May 22, 2026
by
spawfin
Ability Double jump Adjustments Added additional raycast from foot to detect mantling situations Horizontal player speed increased slightly Dash animation is now cancelled upon successful mantle detec...
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5/17/26
May 17, 2026
by
spawfin
5/17/26 Adjustments Increased hang time for dashing and duration in which player cannot interrupt dash animation Added momentum increase during dash jump (extended X velocity limit, this also happens...
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